‘Children of Blood and Bone’ is a solid YA fantasy with an intriguing mythological basis, but aside from the magic system it’s not terribly unique. It’s an enjoyable read, but not one that differentiates itself from the rest of the genre.
Once, Orisha was a place of magic – a place where clans lived in relative harmony with power over fire, water, and even death. However, under the rule of a new king, magic has been purged from Orisha, all capable of it persecuted. The few still alive must hide. Zelie is one such person – left without a mother, she hates the crown and dreams of the day she can strike back against it. When a rogue princess appears in her village, she seizes the chance to move against the monarchy. But the more time they spend together, the more it becomes clear that the princess isn’t her enemy – and her magic might be a danger after all.
Initially, Zelie is a hard character to like. She’s angry at a world which has taken so much from her – her mother, her magic, her safety – and she’ll burn it all down to get her vengeance. Her anger is understandable, but that doesn’t make her head an enjoyable place to be. She softens a little as the book progresses, but she still remains a slightly off-putting protagonist, which is a shame – her magic and culture are both fascinating, and she’s capable of so much more than hate.
In contrast, Amari – the princess – is easy to love. She’s sweet and undoubtedly has the best character arc of the main trio, even if she has fewer chapters and is kept as a secondary character. Her character is stereotypical but feels more believable than her brother Inan and more likeable than Zelie. Her evolving relationship with Zelie is well-written and enjoyable, and it’s great seeing the fierce side that she keeps hidden pop out every now and then. She does have an entirely unnecessary romantic subplot, but then it’s unusual to see a YA fantasy without one.
The final point-of-view character is Inan – Amari’s brother, the son of the King of Orisha, charged with hunting down Zelie who, the crown believes, kidnapped his sister. He hates Zelie’s magic, which historically killed so many of his people – but he changes his views so often and so abruptly it gives the reader whiplash. He starts off as an antagonist, but despite getting more point of view chapters than Amari it’s difficult to tell which side he’s actually on – possibly because he isn’t sure himself. He’s a more interesting character than the others in many ways, but he sometimes feels more like two alternating people than one whole character.
The plot and setting are the strongest parts of the book. The descriptions of the kingdom of Orisha are gorgeously written, and the trials and tribulations faced by Zelie, Amira, and Inan are engaging. The descriptions of the tribal magic are beautiful, and Adeyemi doesn’t flinch from how difficult magic can be to control and how dangerous it is. This is a YA fantasy, and you never doubt that the “good” characters will win, but there’s plenty of hardship along the way. The main issue with the plot is Inan – his constant changes are the main driver towards the end and it’s too confusing to keep up with. The peeks we get inside his head regularly don’t correspond with his actions and it can make events seem hollow, designed to drive difficulty in the plot rather than character authenticity. His indecision is understandable, torn as he is between the beliefs he’s been raised with an the new things he’s learnt, but the writing doesn’t quite pull it off.
Overall, this is a good, solid YA fantasy, but not a great one. Recommended for those interested in reading about West African mythology and plot-driven stories – but for those who prefer their stories character-driven and unique, I’m not sure there’s enough here.
Published by Macmillan Children’s
Paperback: 8th March 2018